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                    Silver="115"
                    Mini="90" />
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                <Type Name="TYPE_CONSTRUCT" />
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                <Weakness Name="Fire" />
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                    Silver="115"
                    Mini="90" />
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                <Type Name="TYPE_LEVIATHAN" />
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                <Weakness Name="Thunder" />
                <Weakness Name="Fire" />
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                    Silver="115"
                    Mini="90" />
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                <Type Name="TYPE_AMPHIBIAN" />
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                <Weakness Name="Thunder" />
                <Weakness Name="Ice" />
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                    Mini="90" />
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                <Type Name="TYPE_BRUTE_WYVERN" />
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                <Weakness Name="Water" />
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                <Part Id="0"
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                <Type Name="TYPE_TEMNOCERAN" />
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                <Weakness Name="Fire" />
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                    Mini="90" />
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                <Type Name="TYPE_BRUTE_WYVERN" />
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                <Weakness Name="Water" />
                <Weakness Name="Fire" />
                <Weakness Name="Thunder" />
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                    Mini="90" />
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                <Type Name="TYPE_FLYING_WYVERN" />
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                <Weakness Name="Ice" />
                <Weakness Name="Water" />
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                <Part Id="0"
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                    Mini="90" />
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                <Type Name="TYPE_LEVIATHAN" />
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                <Weakness Name="Thunder" />
                <Weakness Name="Fire" />
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                <Type Name="TYPE_CEPHALOPOD" />
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                <Weakness Name="Water" />
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                <Type Name="TYPE_FANGED_BEAST" />
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                <Weakness Name="Water" />
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                <Type Name="TYPE_FLYING_WYVERN" />
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                <Weakness Name="Dragon" />
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                <Type Name="TYPE_CONSTRUCT" />
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                <Weakness Name="Dragon" />
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                      String="PART_HEAD" />
                <Part Id="1"
                      String="PART_L_FORELEG" />
                <Part Id="2"
                      String="PART_R_FORELEG" />
                <Part Id="3"
                      String="PART_L_H_LEG" />
                <Part Id="4"
                      String="PART_R_H_LEG" />
                <Part Id="5"
                      String="PART_TORSO" />
                <Part Id="6"
                      String="PART_REAR_POWER_UNIT" />
                <Part Id="7"
                      String="PART_BACK" />
            </Parts>
        </Monster>
    </Monsters>
</GameData>